Can disable OpenGL in the luna.ini?

Description: Archive discussion
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Original description:
Official subforum for LunaLua - an extension framework for SMBX Engine Version 1.3 (which a core of SMBX 2.0). Share your creations that require the use of LunaLUA. You may also share info/tutorials on how to use LunaLUA.

Elf of H & L
Topic author, Marquis
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Elf of H & L
Topic author, Marquis
Marquis
Age: 21
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Location: China
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Post #1by Elf of H & L » 7 Mar 2017, 7:48

I haven't test it
(Sorry for my bad English.I'm Chinese)
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Formerly known as Love Bodhi
Check out my SMBX Projects - Fairy Tale Projects:
Mario in Wonderland 2
Mario in Wonderland Revolution

Follow on my Discord Server:
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I can't use Discord on my location anymore, sorry for inconvenience.

I'm working a soundfont which is called The Multi-Elemental Soundfont.
This time is SC-8850 Compatible.
G4, G15, G60, G65, G92, no replacements exist at all......

I'm using setBfree to create organs, as well as ZynSubAddFX, Dexed and Surge to create instruments that other than non-FM organs.

PracticalUsername F
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PracticalUsername F
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Post #2by PracticalUsername » 18 Mar 2017, 7:21

What do you mean by "disabling OpenGL in LunaLua.ini? Not being able to? Or not knowing how?
"I'll have another."-practicalshorty014
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