I was wondering, considering that quite a few people in here must be working on extensions and remakes of SMBX, someone might have already created some kind of a reference datasheet for physics and controls-related things like acceleration and gravity and max speed constants etc from the reverse-engineered code, so maybe someone already has something like this that I could use for reference? I don't know if there's a common name for these but something kind of like that datasheet for SMB1 by Jdaster64 (this one btw provides not only the raw values but, for example, explains some things about the movement such as the exact way mid-air or swimming movement works)
I've been making (mostly for educational purposes for now) a simple platformer game project in another game engine, and, credit where it's due, I really admire the smoothness of SMBX's physics and controls, it's probably my favourite fangame in this regard
So I was thinking of implementing a faithful recreation but, well, measuring out everything myself seems to be quite a pain, however, again, I believe someone might already have information like that