Does anyone know an easy/simple way to add custom tilesets to a new group in the tileset item box without overwriting existing Blocks/BGOs?
I tried to add some of PROX's fantastic GFX pack to a level I'm working on, and it just overwrites various IDs in multiple groups - This defeats the purpose of adding new content, because I lose just as much as I add. Anyone got the piece of the puzzle I'm missing?


