SMB1 Character Sprites for Everyone(1.3 Update! Offset fixes and swimming animations!)

Description: Place for graphics that are ready to be used in SMBX-38A. You can also post them here.
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Iggy M
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Post #21by Iggy » 18 Aug 2021, 13:37

fnafan8888888888 wrote:Would be nice as I never managed test the swimming animation, lol.

I managed to apply and test the sprites, I'm fine with that, the only problem is the swimming animations.

!!!! I forgot about this, anyways here's a link to an empty level with the swimming script and gfx applied!

https://drive.google.com/file/d/1TcpJ7c38iGna3lZ0-bp8hrWb7MHAlppN/view?usp=sharing

fnafan8888888888 M
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Post #22by fnafan8888888888 » 18 Aug 2021, 15:47

Iggy wrote:
!!!! I forgot about this, anyways here's a link to an empty level with the swimming script and gfx applied!

https://drive.google.com/file/d/1TcpJ7c38iGna3lZ0-bp8hrWb7MHAlppN/view?usp=sharing
Thanks, man. Glad you still remember it :good:

The weird thing is that Link can stab while he's swimming(I hope it gets fixed soon).

Added after 10 minutes 25 seconds:

But why is has this error tho:
error.png
error.png (7.58 KiB) Viewed 3561 times

Iggy M
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Post #23by Iggy » 19 Aug 2021, 6:50

WHOOPS! You can just go ahead and delete the "SMB1HUD" script in the level! I forgot to do that myself. Delete that and you should be fine. This level is only suppose to have the swimming script.

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Post #24by Iggy » 23 Jan 2022, 1:40

Currently working on version 1.4! There are quite a few offsets I missed. Also thinking about overhauling toad to be more SMB1 appropriate and not just a SMB2 recolor. Also I'm hoping to give propeller Link well... ya know... a propeller. If you have seen any oddities while using these sprites now would be the time to tell me.

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Post #25by Iggy » 7 Jan 2024, 20:47

Update 1.4 is now underway with new and improved Toad sprites! The old sprites were just SMB2 sprites with an SMB1 palette, the new ones are far more SMB1 appropriate!
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