New World Map System

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HengShao M
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HengShao M
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Age: 24
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Post #1by HengShao » 14 Jun 2026, 6:16

As the title indicates, this is a script for a brand new world map system. Due to the limitations of the vanilla SMBX-38A world map system, many features cannot be implemented via scripts on this vanilla system. This script aims to break away from the vanilla SMBX-38A world map system and build a completely new world map system using levels.
The opportunity to develop this script came when Yvahnek returned to the SMBX-38A server in April this year and streamed some of their previously developed works on SMBX-38A. Among them was a work-in-progress project that used a new custom world map system. Since version 1.4.5 of SMBX-38A has long suffered from data corruption issues with collectibles such as Power Stars and Star Coins after encrypting, it has caused many problems for creators. Therefore, I contacted Yvahnek and obtained the custom world map system they had previously developed. I then expanded its functionality and enhanced its customizability to make it easier for more people to use.
In addition to basic features, this new world map system allows players to automatically walk to the next location when selecting a path; it displays complete level collection information (Power Star and Star Coin collection status) before entering a level; the Power Stars and Star Coins have been replaced with a new system I developed earlier to ensure that data won't be after entrypting; the path unlock animation upon level completion can be customized to some extent (requires modifying the script); it features an NSMBWii-style item reserve system; players can view world-level collection status on the world map, and more. Additionally, I have implemented a simple shop system in the example map (allowing players to purchase reserve items that can be used on the world map) as well as a SMW Switch Palace system, and added transition animations for entering/exiting levels and the world map (these transition animations were also created by Yvahnek).

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Special thanks to Nopikio for helping translate the system documentation into English. This system was previously released in the Chinese SMBX community via chat group, but due to the lack of an English translation of the documentation, its release on the forum had been delayed. Thank you, Nopikio, for translating such a large amount of text!
In addition to the script itself, the compressed package provided in this post includes bilingual (Chinese/English) documentation for this system. Due to length constraints, the documentation is not displayed in this post. If needed, please refer directly to the documentation inside the compressed package.
Furthermore, the compressed package also contains a file named Level System Patch.plx, which is a patch file for standard levels that need to use this system. You can use Magic Patcher to quickly apply the variables, scripts, and other related settings contained in this patch to the required levels.


Credits
Spoiler
New World Map System originally made by Yvahnek, remade and improved by HengShao.
New Star Collection System and New Star Coin System made by HengShao.
Special Thanks to Victor ManuelMR for Default SMBX HUD script.
Special Thanks to BirdyBuddyTwerpTwerp for SMW Keyhole Effect script.
Special Thanks to Nopikio for translation of New World Map System User Manual in English.

Download
New World Map System.7z
(398.04 KiB) Downloaded 39 times


If you encounter any issues during use, please refer directly to the New World Map System User Manual.docx. If you still have questions after consulting the manual, feel free to ask in this thread. Thank you for your understanding!
If you discover any bugs during use, or have suggestions for improvements, you are welcome to raise them in this thread!
2333~ :huaji:
A SMBX-38A project I am working on:
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If you're interested in the project above, or just want to discuss SMBX, welcome to the Hel Studio Discord Server~ :
https://discord.gg/YS6bfysduC

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