Catskart Shop System

Description: You made a script? Submit it here to show your creation to the public, share, take reviews, provision of the help and support is here!
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TheGreatMarioPerson
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Post #21by TheGreatMarioPerson » 29 Apr 2017, 14:58

Alvespires wrote:
BlueAsriel24 wrote:wow thx! ;-)
(srry for the late reply)


it dindt work....


This script doesnt work, i tried on world map and it didnt work.
The script is on level not in world map.Just the variable is on world map.
I meant on level
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Post #22by Raiden1 » 2 Jun 2017, 15:14

Awesome! This is really useful for my project :)

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Awesome!

Post #23by KacperGames » 24 Mar 2018, 23:26

This is Really Cool! This Needs Credit or Not?




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Post #24by the GaMERDoG » 25 Mar 2018, 5:44

KacperGames wrote:This Needs Credit or Not?
Credit isn't needed.
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Post #25by Yoshi021 » 22 Jun 2018, 17:13

KacperGames wrote:This is Really Cool! This Needs Credit or Not?
the GaMERDoG wrote:
KacperGames wrote:This Needs Credit or Not?
Credit isn't needed.
Please give credit when using scripts.
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Post #26by al2meta » 6 Jul 2018, 11:08

Mind if I necro rebirth this post. I find Catskart's script really impressive, but when I use more than 100 coins, I notice that it reduces Mario's life by 1. Is there a way I can do to prevent this?
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Post #27by al2meta » 7 Jul 2018, 6:38

Anybody?
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Post #28by Lx Xzit » 7 Jul 2018, 8:38

It's because Catskart accidentaly used the wrong variable.
Go to the script "Value" and replace line 16 to this:

Code: Select all

val(life)=sysval(BPlayer1Health)
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Post #29by al2meta » 7 Jul 2018, 10:01

Thanks for the reply Lx... Unfortunately, it's still not quiet I was looking for. I was hoping for a global variable that stores all the accumulated gold coins in the game. Also, instead of storing it in Reserve Item Box, is there a way to store it in the world inventory?
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Post #30by Lx Xzit » 7 Jul 2018, 10:08

Yes, it's doable! but I may do it tomorrow, right now I'm tired
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Post #31by al2meta » 7 Jul 2018, 10:12

Thanks Lx! I'll look forward to it.

Btw, I subscribe to your Youtube Channel. You have some really awesome scripts.

EDIT:

Nevermind. I guess Catskart's script is good enough.
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Post #32by Coolio__ » 9 Sep 2018, 21:40

going back to the original problem, i did some experimenting and found out that if an item's price is 100 coins or more the game crashes
¯\_ツ_/¯

Added after 9 days 6 hours:
ok I figured it out
It was the SM3DW coin sound effect causing it. :wacko:
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