It'd be really sweet if Star Coins can be able to open up doors just like stars but unfortunately smbx does not have that yet. So in the meantime, if anyone can come up with script for that, that would be great.
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Place the warp in a layer and hide it. Then have this script happen at the beginning of the level. The script will show the layer if the player has enough starcoins.
Code: Select all if sysval(Starcoincount) >= [The Number that you want] then | ||
DUDE! THANK YOU SO MUCH! Because of you now my project can FINALLY use Star Coins instead of Green Stars as originally intended, thanks alot, seriously!
![]() I will test it out and will let you know if it works. Added after 32 minutes 47 seconds: It says there is an error with: if sysval(Starcoincount) >= [9] then Yeah just that line Added after 7 minutes 44 seconds: Hold up, I had to get rid of [] and it works now, thx Added after 40 minutes 39 seconds: So I made it to unlock once the player has collected 9 star coins but the layer would not appear, do you know why? EDIT: I GOT IT TO WORK!! THANK YOU THANK YOU THANK YOU!! | ||
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