PGE Doesn't run at all after reinstalling

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Sirmentio
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Post #1by Sirmentio » 15 Jun 2016, 16:48

So a bit of a story, I took a break from Super Mario Bros X and removed PGE subsequently, though my interests have returned recently, I have a config pack installed, but once I run the editor, this error is thrown at me:

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We're sorry, but PGE Editor has crashed.
Reason: Signal Segmentation Violation [SIGSEGV]



/home/sirmentio/Games/PGE_Project/pge_editor() [0x43f186]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x441b58]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x44236b]
/lib/x86_64-linux-gnu/libc.so.6(+0x334e0) [0x7f49716e04e0]
/lib/x86_64-linux-gnu/libc.so.6(+0x90ed9) [0x7f497173ded9]
/usr/lib/x86_64-linux-gnu/libpng16.so.16(+0xb998) [0x7f496fd6d998]
/usr/lib/x86_64-linux-gnu/libpng16.so.16(+0x18369) [0x7f496fd7a369]
/usr/lib/x86_64-linux-gnu/libpng16.so.16(+0x1b162) [0x7f496fd7d162]
/usr/lib/x86_64-linux-gnu/libpng16.so.16(+0xc4a9) [0x7f496fd6e4a9]
/usr/lib/x86_64-linux-gnu/libpng16.so.16(png_process_data+0x3b) [0x7f496fd6eecb]
/usr/lib/x86_64-linux-gnu/gdk-pixbuf-2.0/2.10.0/loaders/libpixbufloader-png.so(+0x2bd9) [0x7f494c1d3bd9]
/usr/lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0(+0xd7e5) [0x7f49676ae7e5]
/usr/lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0(gdk_pixbuf_loader_close+0x1bd) [0x7f49676af08d]
/usr/lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0(+0x9cbb) [0x7f49676aacbb]
/usr/lib/x86_64-linux-gnu/libgdk_pixbuf-2.0.so.0(gdk_pixbuf_new_from_stream+0x2c) [0x7f49676acc4c]
/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0(+0x10202a) [0x7f496c9a602a]
/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0(gtk_icon_info_load_icon+0x52) [0x7f496c9a9032]
/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0(gtk_icon_theme_load_icon+0xd6) [0x7f496c9a9196]
/usr/lib/x86_64-linux-gnu/libgtk-x11-2.0.so.0(gtk_icon_set_render_icon+0x602) [0x7f496c9a4a92]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x879ecc]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x87a125]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x983af7]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x982ff9]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x9845bb]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x440bcc]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x425867]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f49716cd5f0]
/home/sirmentio/Games/PGE_Project/pge_editor() [0x4282b4]

Any help would definitely be appreciated (Mostly because segmentation faults scare me)

Wohlstand M
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Post #2by Wohlstand » 15 Jun 2016, 19:11

I think, you need to build PGE from sources, because your libraries are not so compatible with place where it building on laboratory (VM under Ubuntu 14.04 which runs under Semaphore CI)
Note: "How to build" here: http://wohlsoft.ru/pgewiki/Building_of_PGE_From_sources (also linked on repository readme)


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