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[Fixed] Signal Segmentation Violation [SIGSEGV]

Posted: 12 Feb 2016, 21:00
by IttaBaby
So every time I open PGE, it loads 3 copies of the same level(always the same one, regardless of the one I picked), which crashes it instantly.

Error message:
We're sorry, but PGE Editor has crashed.
Reason: Signal Segmentation Violation [SIGSEGV]

What should I do? :SOS:

Posted: 12 Feb 2016, 21:12
by Wohlstand
Try to download build from laboratory, and if you will still have crash - please send me that level with all custom stuff (music, graphics, npc.txt's too) to let me try it myself.

Posted: 12 Feb 2016, 23:36
by IttaBaby
I've reinstalled, deleted the old one then reinstalled, moved the level to somewhere else.
It happens no matter what, at least to me

1-1 Home, Swank Home!.zip
(39.13 KiB) Downloaded 95 times

Please fix my thingy, I'm barely into making it! :/

Posted: 13 Feb 2016, 22:17
by IttaBaby
Aaaaand... It fixed itself for NO REASON.
The ignore it and hope it goes away method works again! \o/

Posted: 13 Feb 2016, 22:19
by Wohlstand
Are you tried latest build from laboratory?
anyway, I also hadn't that crash while I tested your level on both Windows and Linux platforms, so, that cloud be happened because you had old build (carefully compare revision numbers every download if version number is same!) which had that bug.
EDIT: that "same" copy of level because you had an automatically saved editing states to avoid lose of them and then reloaded back, so, you almost never lose your progress if in some wired case crash will happen ;-) You cloud remove them from "__crashsaves" folder which you can also find in the %UserProfiles%\.PGE_Project folder if you not find it in PGE folder (dependent to way how you got PGE package: zip-file or online installer)

Posted: 14 Feb 2016, 3:41
by IttaBaby