[Fixed] Signal Segmentation Violation [SIGSEGV]

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IttaBaby
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Post #1by IttaBaby » 12 Feb 2016, 21:00

So every time I open PGE, it loads 3 copies of the same level(always the same one, regardless of the one I picked), which crashes it instantly.

Error message:
Spoiler
We're sorry, but PGE Editor has crashed.
Reason: Signal Segmentation Violation [SIGSEGV]
GetProfileStringW
RtlKnownExceptionFilter
RtlInitializeExceptionChain

What should I do? :SOS:

Wohlstand M
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Post #2by Wohlstand » 12 Feb 2016, 21:12

Try to download build from laboratory, and if you will still have crash - please send me that level with all custom stuff (music, graphics, npc.txt's too) to let me try it myself.

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Post #3by IttaBaby » 12 Feb 2016, 23:36

I've reinstalled, deleted the old one then reinstalled, moved the level to somewhere else.
It happens no matter what, at least to me

1-1 Home, Swank Home!.zip
(39.13 KiB) Downloaded 80 times


Please fix my thingy, I'm barely into making it! :/

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Post #4by IttaBaby » 13 Feb 2016, 22:17

Aaaaand... It fixed itself for NO REASON.
The ignore it and hope it goes away method works again! \o/

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Post #5by Wohlstand » 13 Feb 2016, 22:19

Are you tried latest build from laboratory?
anyway, I also hadn't that crash while I tested your level on both Windows and Linux platforms, so, that cloud be happened because you had old build (carefully compare revision numbers every download if version number is same!) which had that bug.
EDIT: that "same" copy of level because you had an automatically saved editing states to avoid lose of them and then reloaded back, so, you almost never lose your progress if in some wired case crash will happen ;-) You cloud remove them from "__crashsaves" folder which you can also find in the %UserProfiles%\.PGE_Project folder if you not find it in PGE folder (dependent to way how you got PGE package: zip-file or online installer)

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Post #6by IttaBaby » 14 Feb 2016, 3:41

Danke


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