Simple question

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sky2 M
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Post #1by sky2 » 10 Nov 2014, 23:07

Is there any way to resize background objects like bushes, clouds, etc. all that stuff just like blocks (you just make larger gfx than original and it resizes in pge)? I don't remember if this is possible or not...
Sorry if question was answered some time before.
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Veudekato M
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Post #2by Veudekato » 10 Nov 2014, 23:19

No . IN my tutorial i tell that it possible only with blocks. If you make it with PGE it will be correctly looking in PGE engine and editor. But in SMBX this will not change size
Last edited by Veudekato on 11 Nov 2014, 8:42, edited 1 time in total.
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sky2 M
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Post #3by sky2 » 11 Nov 2014, 0:30

Ouch, that's sadly. But we still can use backgrounds as blocks 172, 175, 178 and 181, when in level there's no SMW switch?
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Post #4by Wohlstand » 11 Nov 2014, 2:00

PGE allows using BGO of any GFX size, it capturing target size automatically, but SMBX still use predefined size (BGO of larger size can be cropped). SMBX need for size values, this possible for blocks (LVL-file have fields for W and H for blocks, but not for BGO's)

How you see:
SMBX doesn't support transparent GIF images and doesn't see sizes of BGO images (SMBX render them by it's hardcoded size values)
PGE
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SMBX
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sky2 M
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Post #5by sky2 » 12 Nov 2014, 1:46

Yup... That's really bad, but thankfully PGE Engine fixes this ^^
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