World Map message
Posted: 22 Mar 2020, 23:32
I am creating an episode, but this shows everytime I test the world
(some text is black on purpose)
(some text is black on purpose)
Does that mean this just runs the worldmap engine, and that input box is the exit we choose.Wohlstand wrote:Running world map testing, levels are never played. Instead, you are asked to manually specify a level code. I.e. here you are simulating a level complete code. You need to type a code of exit (the same as "Open path by exit type"). If you type 1, it's open sides where 1 is specified. If 3, then all sides where 3. Etc. Just type 1 and hit Enter. It's a text input box.
Yes!higgorgao1 wrote:Does that mean this just runs the worldmap engine, and that input box is the exit we choose.
If you starting a normal game, it will work as usually (playing everything: worlds and levels). If you starting a world map testing, the world map will only work in action, levels never starting.higgorgao1 wrote:So that shows if the worldmap is running correctly, and the normal launcher loads the level too, right?