I am creating an episode, but this shows everytime I test the world
(some text is black on purpose)
Does that mean this just runs the worldmap engine, and that input box is the exit we choose.Wohlstand wrote:Running world map testing, levels are never played. Instead, you are asked to manually specify a level code. I.e. here you are simulating a level complete code. You need to type a code of exit (the same as "Open path by exit type"). If you type 1, it's open sides where 1 is specified. If 3, then all sides where 3. Etc. Just type 1 and hit Enter. It's a text input box.
Yes!higgorgao1 wrote:Does that mean this just runs the worldmap engine, and that input box is the exit we choose.
If you starting a normal game, it will work as usually (playing everything: worlds and levels). If you starting a world map testing, the world map will only work in action, levels never starting.higgorgao1 wrote:So that shows if the worldmap is running correctly, and the normal launcher loads the level too, right?
Users browsing this forum: 5 guests