Hey,
I'm currently using the PGE Editor in order to create levels, and I'm using SMBX's playtest function through the editor to make sure everything is working as expected, and just to test the level in general.
I'm having an issue where I'm using custom GFX for one specific level (i.e. a file named "lvl" and a folder named "lvl" so obviously the custom GFX only appear in the one level. When in SMBX, the custom GFX don't load; it simply shows the original SMBX graphic. The custom GFX load fine in PGE and the folder has a standard layout, so I'm confused as to why the GFX aren't being picked up by SMBX. This only occurs with the level-specific custom GFX; the universal GFX work and appear normally.
Thanks for any help.