Wohlstand wrote:Quick question: are those sizeables showing correctly when you are reopening same level in PGE Editor?
I think, this bug became together with a fix of another issue where every block saved with 38A level file has "auto-scalable" flag (which is default in PGE Editor where size of every block is directly based on size of the sprite frame).
Yes, if i got to place the sizables in PGE, and they work, they works correctly when reopening level.
Also, that thing about block size, all i know is: On smbx, we need to scale blocks manually, but on PGE they are auto scaled just like you said, when i place on PGE, they are auto scaled on smbx.
When, sizables stop working normally, the auto-scale of PGE wont apply to smbx (At the same time the sizables glitch, the auto-scale glitches too) , so i need to scale all blocks on SMBX, the auto scale problem is just like the sizable problem.
Oh, almost forgot to say: The sizables and auto-scaling of PGE, works fine when creating a new level, but when i stop making it, and resume making it another day (or maybe after closing PGE and SMBX) it wont work anymore