Anyway, please retry the browsing and confirm me that now everything works fine: as-is, and then retry after you will move the levels and world map into separated folder (for example, Never put your world map into "worlds" folder without creating own folder, never put it on root of C driver or into "My documents" directory which is overflown with a files). Redownload laboratory build and check out how the fixed levels list will deal with you, it's very importantRaresh616 wrote:First of all, Thank you. Second of all, I tried something different. Instead of clicking "Browse", I just copy-pasted the level file name, and it worked.
The reason of bug that In the code I wasn't stopped digging thread (a parallel process that collects files and puts them into list you see in the window, in result, it doesn't freezing for that and you able to close it before it will collect all files. This process may be pretty long, therefore I ran it in parallel with ability to abort it). It must be stopped when you suddenly closing the dialog which I have been implemented and trouble has goneRaresh616 wrote:How did you do that?
The most fresh version is always going into SMBX 2.0 repo, but SMBX's betas are updating rarely, therefore I did the update script which also will be shipped with SMBX 2.0 Beta 4, which allows easier update of PGE to take all fresh bug-fixes now without waiting new betaRaresh616 wrote:Also, can you, like, include the bug-fixed build into the SMBX 2.0 Beta?
Users browsing this forum: 4 guests