With the Mini-mushroom, the player can walk above liquids that shouldn't (SOLVED)

Lx Xzit M
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Post #1by Lx Xzit » 5 Jul 2016, 21:33

[youtube][/youtube]The player in mini mushroom form is able to walk above the water, that's right, but there are some liquids that doesn't have physics properties to the player in normal form, but player in mini mushroom form can still walk above of them just like the water, wich may cause problems if you're using a liquid to activate a event. I'm not completely sure if I'm doing something wrong or it's an error of the game, anyway I'd like make a post of this. :P

Mini Mario can walk on these liquids that shouldn't:

2- Quicksand (I guess, shouldn't?)
4- Gravitational Field (I don't know if player should walk above this because I don't know the original purpose of this liquid, anyway I'll mention it)
5- Event Once (Shouldn't)
6- Event Always (Shouldn't)
7- NPC Event Once (Shouldn't)
8- NPC Event Always (Shouldn't)
13- Air (Shouldn't)

Oh by the way, the liquids "5- Event Once", "6- Event Always", "7- NPC Event Once" and "8- NPC Event Always" acts like an anti-gravitational zone for NPCs only, all the NPCs (can be affected by gravity) placed in this liquid will float, is this normal? (But it isn't a problem because you can put a "Air" liquid that will delete all physics properties, but this liquid don't works with mini-mushroom).
Last edited by Lx Xzit on 13 Aug 2016, 20:05, edited 1 time in total.
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Post #2by Yoshi021 » 5 Jul 2016, 21:41

I also noticed a couple of things with the mini-mushroom.

If you stand on water.
Mini-Mario will slightly move to the side(easier to see when facing right)

If you touch the bottom of a liquid.
Mini-Mario will instantly warp to the top. (unless if you hold down)
Last edited by Yoshi021 on 5 Jul 2016, 21:52, edited 1 time in total.
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Post #3by Lx Xzit » 5 Jul 2016, 21:51

Oh yeah I forgot to mention this, this also happens with quicksands which is weird...
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Post #4by Yoshi021 » 5 Jul 2016, 22:09

Liquids 9-12 don't affect mini-Mario. The rest do, but yeah, mini-Mario should not be standing on these. 38A might have forgotten to disable the ability for mini-Mario to interact with these liquids.
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Post #5by Roach » 7 Jul 2016, 16:21

Wait hasn't mini Mario always been able to walk on liquids? I remember him doing that in real games. It's because he is so light that it doesn't affect him. Simply press down once and mini Mario starts going down into the quicksand or water. Easy enough for me anyways. I like that mini Mario can walk on water. Like a nifty little feature. Again Press down to go into the water and that's it.
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Post #6by Lx Xzit » 7 Jul 2016, 19:39

But I'm not talking about the water, I'm talking about gravitational liquids, the ones you use to activate an event or script.
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