[youtube][/youtube]The player in mini mushroom form is able to walk above the water, that's right, but there are some liquids that doesn't have physics properties to the player in normal form, but player in mini mushroom form can still walk above of them just like the water, wich may cause problems if you're using a liquid to activate a event. I'm not completely sure if I'm doing something wrong or it's an error of the game, anyway I'd like make a post of this. :P
Mini Mario can walk on these liquids that shouldn't:
2- Quicksand (I guess, shouldn't?)
4- Gravitational Field (I don't know if player should walk above this because I don't know the original purpose of this liquid, anyway I'll mention it)
5- Event Once (Shouldn't)
6- Event Always (Shouldn't)
7- NPC Event Once (Shouldn't)
8- NPC Event Always (Shouldn't)
13- Air (Shouldn't)
Oh by the way, the liquids "5- Event Once", "6- Event Always", "7- NPC Event Once" and "8- NPC Event Always" acts like an anti-gravitational zone for NPCs only, all the NPCs (can be affected by gravity) placed in this liquid will float, is this normal? (But it isn't a problem because you can put a "Air" liquid that will delete all physics properties, but this liquid don't works with mini-mushroom).








