Some minor problems with SMW special blocks [SOLVED]

Lx Xzit M
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Lx Xzit M
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Post #1by Lx Xzit » 7 Sep 2016, 8:19

So I saw these errors long time ago but I didn't say nothing, I thought would be better focuse in other errors or this would be kinda unnecesary to point. :P but now the major problems are solved, I'd like to focus on minor things that would polish the game.

1.) The player(s) can break two blocks at the same time, when they only should break one per jump. The fact the player can kill multiple NPCs at the same time in one jump it's perfect, but in this block it shouldn't happen. In SMW and SMBX 1.3 this doesn't too. :)

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2.) The player won't get always a little bounce after smashing a block, it sometimes just stand:

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3.) If you hit the block in the edges it sometimes won't break:
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4.) Effects are unsyncronized. In SMW and SMB3, the effect of the block are always syncronized, but in SMBX 1.4 this doesn't happen, every block has individual sequence of frames:

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Would be better on this way:
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5.) When player is stand on a position of a block, it will make weird frames:
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Frames should repeat normally since the moment there's an available space

6.) Peach's bomb acts weird with these blocks, sometimes the blocks don't seems affected by bombs:
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7.) In SMBX 1.3, when the POW is pushed it will cause these SMW blocks on screen acts like if the player would've hit them, but in SMBX 1.4 it doesn't:
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In SMBX 1.3:
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8.) By last, in SMBX 1.3 when you hit the SMW block it takes 5 seconds on back to the normality, in SMBX 1.4.3 it takes only three seconds, this is a very minor detail, I don't know why I'm even pointing this, anyway it's better keep it as 5 I guess. :P
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