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Dynamic GFX change

Posted: 12 Jan 2021, 21:24
by ListenFryderykChopin
I am wondering about the idea of ​​something like "graphic quality switch". My idea would be that the user could choose the quality of the graphics himself, for example between low, medium or high. If, however, he does not know the capabilities of his device, he could select the automatic selection option (if it was implemented). This would contribute to an increase in FPS on computers with weaker power, and thus to improve performance.

Posted: 26 Oct 2021, 12:36
by Wohlstand
To avoid performance and memory usage issues, it needs to make using the graphics in 1x1 format without being saved as 2x upscaled. Redigit had used 2x-upscaled graphics mainly because of GDI limits and his laziness in this term.