I know it's a little early for this, but I have estimated some formulas for Mario's physics that we can use when we start making the main game engine. These formulas are only rough guesses, but I will be analyzing the physics more closely soon, so these formulas may change.
Mario's Jump Velocity (Vertical Speed, in Blocks per Second):
-2x² + 3
x = number of seconds since start of jump
Mario's Jump Velocity (Vertical Speed, in Pixels per Second, if each block is 32x32 pixels)
-64x² + 96
x = number of seconds since start of jump
Koopa Shell Kicked Speed (Horizontal Speed, in Blocks per Second)
4 blocks per second
If any of these formulas seem wrong, please let me know, and I will check or fix!
Also, if anyone else has some formulas, please post them here!






