Don't save sprites in BMP format as GIF extension!

Description: Outdated discussions about PGE Project and related stuff

Wohlstand M
Topic author, Lead Developer
Lead Developer
Wohlstand M
Topic author, Lead Developer
Lead Developer
Age: 25
Reputation: 331
Posts: 1313
Joined: 15 Feb 2014
Location: Moscow, Russia
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Post #1by Wohlstand » 26 Apr 2014, 19:27

- In SMBX written via VisualBasic bmp loading by default,
- In new engine, what can read all image formats: JPG, PNG, BMP, GIF, TIFF, it is important.

If a image file is broken, you will see these yellow crossed blocks:

How to fix broken images:
- You must install ImageMagick in your system:
ImageMagick page:
Windows binaries:
Warning, Don't forget to include it into PATH value!

1) Open level sprite folder in command line/terminal
2) enter this command:

Code: Select all

mogrify -format gif *.gif

it starts converting all non-gif files into GIF format.

After running this command, we see: the sprites are successfully loaded:

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