I wanna assign a value to Char(1).Status to force the player to have a certain power-up, is there a way to do it? Or if not, is there a way to force the player to be Super Mario, for example? That's because I'm working on a script for a SMB3 power-up system but the only method I found so far was to create a mushroom at the player's position, so they become Super Mario instead of Small Mario; but the problem is, sometimes the player doesn't grab the mushroom, and some other times the mushroom goes in their item box.
Thanks in advance!







