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[Solved] Renzor Boss

Posted: 9 Jun 2016, 19:18
by andreepika1336
I need a fully working renzor boss with a rotating wheel that is made by scripts.

Posted: 10 Jun 2016, 5:01
by Lx Xzit
I made a tutorial for spinning platforms if you're interested

phpBB [youtube]

Original link: https://www.youtube.com/watch?v=CtubiM8n0tM


Posted: 10 Jun 2016, 16:20
by andreepika1336
But there are two npcs that can be rotated and can be scripted to rotate and act like the wheel from the renzor boss battle.

Posted: 10 Jun 2016, 17:49
by KFCMARIO
I've tried to archive it just now.
Here is an example

Posted: 10 Jun 2016, 18:33
by andreepika1336
KFCMARIO wrote:I've tried to archive it just now.
Here is an example
But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.

Posted: 11 Jun 2016, 6:24
by Mushroom King
But the moving blocks kills me every time I hit it.
Ah, yes. It's something happening every time I play a level featuring rotating block. Maybe it don't happen if they're slower?

Posted: 11 Jun 2016, 17:24
by Yoshi021
Moving blocks are instant death if you touch the bottom, even if you slow them down.

Posted: 11 Jun 2016, 17:57
by andreepika1336
Yoshi021 wrote:Moving blocks are instant death if you touch the bottom, even if you slow them down.
But look at my edited post I did.
andreepika1336 wrote:But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.
See, that will solve the problem when the player hits the bottom when that script request was accepted and made.

Posted: 4 Jul 2016, 2:33
by Coolio__
A reznor boss could lead to making a very close clone of SMW like Valtteri did with Return to Dinosaur Land, only with new levels.

Posted: 7 Jul 2016, 4:44
by andreepika1336
andreepika1336 wrote:
Yoshi021 wrote:Moving blocks are instant death if you touch the bottom, even if you slow them down.
But look at my edited post I did.
andreepika1336 wrote:But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.
See, that will solve the problem when the player hits the bottom when that script request was accepted and made.
The new patch changed the physics, I don't need to have a script request for the player to be immune being squished.