[Solved] Renzor Boss

Description: Internal scripting system of SMBX-38A Engine based on the simple VB-like language
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andreepika1336
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Post #1by andreepika1336 » 9 Jun 2016, 19:18

I need a fully working renzor boss with a rotating wheel that is made by scripts.

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Post #2by Lx Xzit » 10 Jun 2016, 5:01

I made a tutorial for spinning platforms if you're interested

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Original link: https://www.youtube.com/watch?v=CtubiM8n0tM

Last edited by Lx Xzit on 15 Jun 2016, 3:05, edited 1 time in total.
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Post #3by andreepika1336 » 10 Jun 2016, 16:20

But there are two npcs that can be rotated and can be scripted to rotate and act like the wheel from the renzor boss battle.

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Post #4by KFCMARIO » 10 Jun 2016, 17:49

I've tried to archive it just now.
Here is an example

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Post #5by andreepika1336 » 10 Jun 2016, 18:33

KFCMARIO wrote:I've tried to archive it just now.
Here is an example
But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.

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Post #6by Mushroom King » 11 Jun 2016, 6:24

But the moving blocks kills me every time I hit it.
Ah, yes. It's something happening every time I play a level featuring rotating block. Maybe it don't happen if they're slower?

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Post #7by Yoshi021 » 11 Jun 2016, 17:24

Moving blocks are instant death if you touch the bottom, even if you slow them down.
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Post #8by andreepika1336 » 11 Jun 2016, 17:57

Yoshi021 wrote:Moving blocks are instant death if you touch the bottom, even if you slow them down.
But look at my edited post I did.
andreepika1336 wrote:But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.
See, that will solve the problem when the player hits the bottom when that script request was accepted and made.

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Post #9by Coolio__ » 4 Jul 2016, 2:33

A reznor boss could lead to making a very close clone of SMW like Valtteri did with Return to Dinosaur Land, only with new levels.
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Post #10by andreepika1336 » 7 Jul 2016, 4:44

andreepika1336 wrote:
Yoshi021 wrote:Moving blocks are instant death if you touch the bottom, even if you slow them down.
But look at my edited post I did.
andreepika1336 wrote:But the moving blocks kills me every time I hit it.

Edit: I had another script request, make the player immune being squished.
See, that will solve the problem when the player hits the bottom when that script request was accepted and made.
The new patch changed the physics, I don't need to have a script request for the player to be immune being squished.


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