Call ShowMsg("You need")
Else
End If
Yes, timer is running (down from 400) and stuff like that. However the message won`t be shown. Elseif is supposed to be optional and a statement within Else isn`t a must either. What have I done wrong in this case?
The if else structure is within the same script as the information about the position of the level timer itself.
Code: Select all
If condition Then
[statement]
[Elseif condition-n Then]
[statement]
[Else]
[statement]
End IfOnce I know what is wrong here, the if else statement is supposed to make a certain layer visible. I already know it is working with LSet (thanks goddess at least I have an idea how to use it this time thanks to Catskart, I should be able to handle this then)
updated thread title


