Thanks,
lvltimer(x) = 650
lvltimer(y) = 25
seems to work well with the remaining HUD data.
Is there a list of these commands/functions anywhere,
since I still would like to write a string/text for each level in the top left corner, but I just don`t have decent example scripts to learn from ...
there should be something like
string('WORLD 1-1', 100, 25) following the known mechanics. Hope, there isn`t MsgBox only ...

This is actually what I would like to let it look, well more or less. The timer is in the right position, the world info however is just photoshopped obviously, if it is not clear what I would like to realize.
The scripting help file is not that helpful as like as I wished it to be...
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And forgot something about the timer thingy, which is not script related but still:
Count and Interval act quite strange in relation to each other.
From what I think Interval just should be the time between one "time unit" (not calling it seconds^^), but
Count 500, interval 50 act different from the speed as like as Count 900 and interval 50. The speed is just different. So if you set different time counters for the levels, "you" might have problems to find a similar speed in which the timer runs ... not sure if this is a bug.