I don't know if anyone has done this yet for a SMBX level but I was thinking of doing some kind of script in which an event is activated after collecting a certain amount of coins. These levels I might make will be based off of NSMB2 coin rush where you see how many coins you can collect, but in these levels I might make in the future, the player must collect a certain amount of coins in order for a star or exit to appear to beat the stage. But if there already is something in the editor that does that, then I guess I'll try other ways as well?
Note: I also forgot to mention that I was gonna think of script to make the coin counter go past 100 coins but not earn a 1-up so the player would have to collect a large amount of coins in my coin rush levels.


