How to make a text be only cancelled with A button press in specific?For example,A cutscene that has something important that the player can't skip,how can I make it so only ONE button that will work for it to advance,for example?
Not really up to it.
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Uh...My levels uses much dialogues,and hers message system uses too much,I was just wanting something that was more simpler,do you understand?But maybe I'l l use it anyway...
Not really up to it.
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