Is there's a way to know if the player is a Fairy?I don't know if there a Char.Status for it.Also,I tried using variables to incresse the value when you turn into it,but then there isn't a way to make the variable go down again when player leave that state.Can somebody help?
Not really up to it.
| ||
In fact , it's char(1).itemslot npc(245) only provide the graphics for it . ![]() | ||
umm ... why should you apology ? It's not even a thing to apology ... ![]() | ||
...So,is there a way to know if the player is on that State?
Not really up to it.
| ||
When the player is in fairy state, char(1).itemslot returns -150
Code: Select all if char(1) = -150 then | ||
Who is online (over the past 5 minutes)Users browsing this forum: 1 guest | ||