You can use the Example level ''Bitmap'' for help you
'...'SMBX\worlds\Examples\Script Examples\Beginner\Bitmap''
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With layers.
call LSet(layername, 1, advset) advset=1 is without smoke. advset=0 is with smoke. Programming NPCs in SMBX-38A is fun:
ROCKMAN GIF IN SMBX 38A ![]() | ||
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