Can you make me a scripted TRUE SMW Amazing Flyin' Hammer Bro?
Hope Thecreator520 replys this.

Hey everyone,Toy Bonnie here.
Can you make me a scripted TRUE SMW Amazing Flyin' Hammer Bro? Hope Thecreator520 replys this. ![]()
Last edited by Toastbunny on 5 Sep 2016, 3:02, edited 1 time in total.
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Is those things from super mario world?Um...lemme see...Why don't you just change his sprite with Hammer Bro.,put him in a layer, then make a platform under him that is attached to his layer?
Not really up to it.
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I will make this WITHOUT any layer or event , only one script .
As a response to a request , I'll release it here . Wait for me , and THX for the suggestion ! Added after 2 hours 30 minutes: Okay , Here comes : http://www.mediafire.com/download/ydnordpf5292r9r/AFHB.zip Report bugs please ! ![]() | ||
That look nice, but why not replacing the hammer bros from SMB1 so you can enable the jump to beat it? Because you seems to have disabled this way to defeat the npc for avoiding the koopa shell I guess. Also the hammer throw is too fast.
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TheCreator520, Is it possible to make the Hammer Bro a different npc so it won't replace the Chargin Chuck?
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Yup you guys you can replace it for whatever NPC you want, just need edit some few script lines and and the respective CNPC codes.
The hammers are syncronized with the framespeed so if you want change it, modify the framespeed. Well I made a little experiment with this NPC (to my own fun), now it replaces the SMB1 hammer and it don't throws hammers so fast, you guys can download it if you want (of course all the credits goes for TheCreator520, I don't try to take any credit) | ||
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