Basic NPC properties in Teascript

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TwistedDoctah M
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Post #1by TwistedDoctah » 24 Jan 2020, 2:15

Right now, it's nearly impossible to edit basic npc properties with Teascript. Having the ability to change these properties on a custom npc would be more than helpful.

The list of NPC properties:
.playerblockside
.playerblocktop
.playerblock
.npcblockside
.npcblocktop
.npcblock
.blockcollision (or .noblockcollision)
.grabside
.grabtop
.jumphurt
.spinjump
.instantkill
....maybe some others as well, but these, I feel are the more important ones.

If implemented, I would be able to write a script like this and change an npc's jumphurt status based on certain circumstances.
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Post #2by Eri7 » 24 Jan 2020, 10:39

This will be so useful, pls 38A implement this.
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Post #3by Void-the-Bat » 25 Jan 2020, 5:46

Yes. Please add this 38A.
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Post #4by Lx Xzit » 26 Jan 2020, 3:26

I really like this idea, and even though it would be great to edit all of those properties, not all of them are really needed.

There are three that I consider are completely esencial:
.noblockcollision
.jumphurt
.spinjumphurt
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Post #5by TwistedDoctah » 5 Feb 2020, 4:24

Lx Xzit wrote:I really like this idea, and even though it would be great to edit all of those properties, not all of them are really needed.

There are three that I consider are completely esencial:
.noblockcollision
.jumphurt
.spinjumphurt

They might not be needed to you, but to others like myself, it would simplify things a lot.

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Post #6by Eri7 » 5 Feb 2020, 10:57

TwistedDoctah wrote:
Lx Xzit wrote:I really like this idea, and even though it would be great to edit all of those properties, not all of them are really needed.

There are three that I consider are completely esencial:
.noblockcollision
.jumphurt
.spinjumphurt

They might not be needed to you, but to others like myself, it would simplify things a lot.

To me too, it would be great to have them.
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