Enabling window advanced settings for NPCs that use them + more suggestions.

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Void
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Void
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Post #1by Void » 24 Oct 2019, 1:13

So some NPCs actually use the advanced settings value, including ones that you cannot edit from the menu normally. Coins, ? Exits, and other similar NPCs fit in this category. The values are used in some way (i.e. POW Block, Boom Boom Defeat, etc.) but you cannot modify them from the menu. Could it be possible to be able to edit the advanced settings of NPCs that use them in game from the editor? An example would be enabling a check box for coins that says "apply gravity" and does what it says. It is possible to force the value through TeaScript, but I don't think everybody uses it normally.

Either that, or just allow for the advanced settings value to be edited regardless of what NPC is used.
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Every boss should be allowed to have the Legacy Boss option enabled, too. Not only that, but there should be an option to choose which type of exit occurs, such as being able to have Mother Brain trigger the Legacy Boss Bowser Defeat exit. From what I remember, the one called through events and the one called through both Bowsers are actually different. The NPC variant just ends the level as normal in an episode, if I recall correctly.
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Post #2by Yoshi021 » 24 Oct 2019, 5:05

Either that, or just allow for the advanced settings value to be edited regardless of what NPC is used.

I 100% agree with this. This would be very useful when making custom NPCs. PLEASE add this 5438A38A, I would really like this! :gamer:
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