sys(dplayer1moveset) and sys(dplayer2moveset)

Description: Have any suggestions or new ideas for SMBX-38A? This is a place for you. Good suggestions may appear in future versions of SMBX-38A.
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Lx Xzit M
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Lx Xzit M
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Post #1by Lx Xzit » 29 Sep 2019, 2:53

Sometimes I need to disable certain player movement, but when I do I find myself in some problems. If I do it by locking the keyboard through events, I can't use "keypress" at all. So I have to "simulate" the player not having controls on its own, but it can sometimes lead to errors, because there are some things I just can't do like disabling Peach's hovering or Tanooki/Leaf Suit's ones.

That's why I'm suggesting this system variable, which I personally find very useful. It disables by completely the player moveset (up, down, left, right, jump and spin jump) but without locking the keyboard, making "keypress" always available.
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