Return to world map option like in SMW/NSMBDS

Description: Have any suggestions or new ideas for SMBX-38A? This is a place for you. Good suggestions may appear in future versions of SMBX-38A.
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NT2002 M
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Post #1by NT2002 » 30 Jun 2017, 18:34

It would be awesome if there was an option (in the Pause menu) to return to the world map, in an already completed level, just like in SMW and NSMBDS. But if the level is not completed yet, the option won't be available.

Here's an example of what it would look like :
Spoiler
When the level isn't completed yet :
Return to world map option for 38A 2.png
Return to world map option for 38A 2.png (1.81 KiB) Viewed 1419 times



After you completed the level and return to the same level :
Return to world map option for 38A.png
Return to world map option for 38A.png (1.8 KiB) Viewed 1419 times


It should also be an option on the World Map Settings, so the player can activate it if he/she wants it for his/her project. Here's how it would like :
Spoiler
Return to world map option on world map.png
Return to world map option on world map.png (7.69 KiB) Viewed 1064 times

This will be really helpful if 5438A38A add this.
With this option, you shouldn't even have to complete the whole level again if you forgot to collect a star coin or something else.
Last edited by NT2002 on 21 Dec 2019, 14:38, edited 4 times in total.

Ariinui
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Post #2by Ariinui » 30 Jun 2017, 19:33

yeah but this option should be... an option because that may be aproblem for some episode. like if there's an hammer bro at the begining of an level, the player could take it then leave the level without the "challenge" of the level, then the bonus levels won't be usefull.
i hope i made it clear.

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Post #3by Greendan » 1 Jul 2017, 2:38

Ariinui wrote:yeah but this option should be... an option because that may be aproblem for some episode. like if there's an hammer bro at the begining of an level, the player could take it then leave the level without the "challenge" of the level, then the bonus levels won't be usefull.
i hope i made it clear.
If you return to the world map, everything you got/collected throughout the level won't count. Also, if you are playing level for the first time, this option is not going to be available. So I don't see the problem.
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Post #4by TheGreatMarioPerson » 16 May 2018, 14:45

nice suggestion
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NT2002 M
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Post #5by NT2002 » 16 May 2018, 14:47

Sorry for the extreme bump right there, this is just to make sure that 5438A38A hasn't forgotten about this suggestion.

Also, I have just updated the topic with screenshots.
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Post #6by Toastbunny » 21 Dec 2019, 14:38

You can also make the option available anyway, but make the player lose a life when the level is still not completed, just like in A Koopa's Revenge 2

Last bumped by NT2002 on 21 Dec 2019, 14:38.


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