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Overworld Stuff

Posted: 1 May 2017, 19:24
by Raiden1
Below I listed some ideas I have to make the overworld more flexible and more realistic looking:

1. Swimming Areas: I think we need a option to specify if mario is walking on land or swimming in water. I know there is a ship-route option but this is not what I'm aiming at. I would like to see an option that declares if a path/level is on solid ground (walking animation) or water (swimming animation) comparable to SMW/lunar magic.

2. Climbing animation: yea, actually the same as the swimming animation just for the climbing path. (Slowed walking and only the backside of mario visible). This would give the overworld a much more realistic look as it would highlight the different hights of the plateaus.

3. More different path-tiles: currently we only have "3" different tiles for path directions; horizontal, vertical and corner tiles. To have some diagonal path-tiles would bring even more creativity in designing the overworld map.
paths.PNG
paths.PNG (3.62 KiB) Viewed 627 times


Yea, that's it for the moment. I would love to see some of those implemented in future versions. Tell me what you think of it!

Cheers :bye:

Posted: 2 May 2017, 15:12
by Greendan
These ideas are great! I hope they will be added in the next version! :)

Posted: 6 May 2017, 7:44
by Yoshi021
I really like the first two ideas.