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Script ideas for players
Posted: 8 Mar 2017, 3:25
by Lx Xzit
char(x).curframe: To determine which graphic is being shown (code), this would be super useful for power-ups and playables.
In case this idea not be accepted, I'd like to suggest this:
char(x).sliding
char(x).grabing
char(x).onspinjump
char(x).climbing
Posted: 12 Mar 2017, 0:33
by SmokeyTheBandicoot
I would also add
.walljumping (descending while touching a wall)
.onwalljump (when a walljump is made)
.groundpounding (when the player rides on a purple yoshi and is ground pounding or, if and when it will be implemented, when the player is ground pounding)
.ongroundpound (when player touches the ground after a ground pound)
.onfrozen (when player gets froozen by an ice ball)
.descending (when player slowly descends when using a leaf, propeller suit, propeller block or hat)
Posted: 12 Mar 2017, 6:01
by Lx Xzit
Those are great ideas! I also want to add this:
char(x).warping
(Something I forgot to add to the main post)