Cheep Cheep Ai definitely not working like its supposed to
Posted: 3 Mar 2017, 4:39
if you take a look at this project you will see that the sushi turns around when jumping in the air.
https://drive.google.com/open?id=0B16wNFPwi_2kRk9uMEZJeDlsb00
which it doesn't do it the games instead it should only attempt to turn around when in the water
this is using the "Chase+Jump" AI
however while this is changed I have a small suggestion for a cheep cheep ai attribute
- jump chance
- jump length
- jump height
- jump gravity
this would be a configurable option for the "jump", "projectile", and "chase+jump" AI
https://drive.google.com/open?id=0B16wNFPwi_2kRk9uMEZJeDlsb00
which it doesn't do it the games instead it should only attempt to turn around when in the water
this is using the "Chase+Jump" AI
however while this is changed I have a small suggestion for a cheep cheep ai attribute
- jump chance
- jump length
- jump height
- jump gravity
this would be a configurable option for the "jump", "projectile", and "chase+jump" AI