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A suggestion I have

Posted: 29 Oct 2016, 3:57
by Void
I think the normal screen size for the game should be 50% of its current size. Also, the sprites should be it's original 1x1 size when viewing it in Paint.NET, and also having the ability to use widescreen, just by resizing the window, and also have the window at 200%. It would be neat if this were to be added, that if you make the screen size too small, you crush the player. :blum:

Posted: 11 Nov 2016, 4:05
by Void
Bump. I'm really hoping for a response to this, it would make my life easier.

Posted: 11 Nov 2016, 5:36
by Yoshi021
I don't understand what are you saying. You want for graphics to be shown half its size?

Posted: 28 Nov 2016, 3:39
by Void
It's kinda hard to explain...
You know how the most of the sprites in SMBX are 200% bigger than their original/ripped variants, right? I was thinking maybe the default (and smallest) screen size be 256x256, along with every SMBX graphic being 50% its original size. It would make it a lot easier for us graphic designers and SMBX users to port sprites over...