Bubble Players in Multi-player Mode

Description: Have any suggestions or new ideas for SMBX-38A? This is a place for you. Good suggestions may appear in future versions of SMBX-38A.
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MACKACHE
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Post #1by MACKACHE » 20 Oct 2016, 14:44

Do you know playing NSMBW/NSMB2/NSMBU?There's new feature when playing in multi-player mode.

Playing multi-player mode in NSMBW/NSMB2/NSMBU is kinda hard because the screen pushes the player right.
Alright there is a bubble player feature,if you just 'died',then you'll be spawn in a bubble. By default,you appeared in small character sized.

Here's the picture:
bandicam 2016-10-20 18-49-28-516.jpg


If you still thinking how to grab something like 'Star coins' thingy,then get yourself in a bubble. :mocking:

If the player just 'died' or wants to quit the level,all player bubbles themselves. Here's the picture:
bandicam 2016-10-20 19-12-47-408.jpg


All video scenes belongs to their own respective.

Controls:

It is kinda ridiculous to get yourself in a bubble 'roughly'.
Entering the bubble: Press ALT RUN key and RUN key. Any item that you holds will be released automatically.

Controlling: Just like controlling your character just you can't jump or alt jumping. Press RIGHT,LEFT,UP and DOWN key to control yourself,moving it faster may be controlled by RUN key.

I hope you understand what I say,since English is not my native language but I can speak them properly sometimes. :fool:
Also,I wanted to say that you can no longer wait another player duh. Just,you can still go everywhere. ;-)
Last edited by MACKACHE on 25 Oct 2016, 14:53, edited 4 times in total.
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Post #2by Yoshi021 » 20 Oct 2016, 15:36

Can you put the images into the post...
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Post #3by MACKACHE » 20 Oct 2016, 17:02

Yoshi021 wrote:Can you put the images into the post...

I don't know how. Just right click it and 'Open image in new tab'.
Is that was easy? :facepalm:
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Post #4by Yoshi021 » 21 Oct 2016, 0:33

Do this

Code: Select all

[img]url of the image[/img]
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Post #5by MACKACHE » 28 Oct 2016, 13:09

Fixed. *faints*
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Post #6by Lx Xzit » 29 Oct 2016, 3:41

I love this suggestion. However, which frame should the players use when they are in the bubble?
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Post #7by delete this account » 5 Nov 2016, 3:31

This is what I imagine if is that the case, the bubble can be more big to fit the player in!

Like this example down there...
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Bulle.png
Bulle.png (1.74 KiB) Viewed 1230 times

---
I just made that

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Post #8by MACKACHE » 5 Nov 2016, 6:11

Lx Xzit wrote:I love this suggestion. However, which frame should the players use when they are in the bubble?

I was too afraid to answer. Uh, 2 second. :facepalm: I think I am wrong.

LuigiCraft7777 wrote:This is what I imagine if is that the case, the bubble can be more big to fit the player in!

Like this example down there...
---
Bulle.png

---
I just made that

Yeah,like that.
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Post #9by TheGreatMarioPerson » 8 Nov 2016, 12:26

LuigiCraft7777 wrote:This is what I imagine if is that the case, the bubble can be more big to fit the player in!

Like this example down there...
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Bulle.png

---
I just made that
Well if you look at mario, he's big in a bubble.
In nsmbwii marios tiny, so make a sprite when mini marios in the bubble
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Post #10by delete this account » 11 Nov 2016, 16:25

He's big because I was thinking if the game have a key to press and you enter into a bubble. This image i made actually represent this. I know if someone die, if this guy has more life, he can come back in is bubble in is smaller size.

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Post #11by FanofSMBX » 12 Nov 2016, 0:27

I think that if we are talking about normal SMBX frames, should be the bubble frame same sprite as used when going down pipe. However, if new sprites is added, it should be the sprite used when SMW Mario punches the grate when he is behind it (like in Iggy's castle), then flipped horizontally, so it is animated like Goomba.


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