I relinquish for once to name the npc object numbers in this case. I hope everybody knows what is meant.
1.) Turn empty SMB1 or SMB3 brick block into a coin.
2.) Turn SMB1 or SMB3 coin into brick block.
3.) Turn a brick block with content into a "non - collectable" coin on which you even can stand during the p switch effect.
4.) In SMBW ... there a these flip blocks instead...
and so on.
To make a long story short: In SMBX 1.4.X the P-Switch behaviour is totally messed up ("rule 3" does not even apply here... nothing nasty). For that reason alone you can not even use that thing anymore.
I haven`t all details about the P-Switch at a glance, but I guess there are some users around here, who have them through.
Can this be fixed please?










