Smbx 1.4.5: Mistakes 16(4)
Posted: 8 Oct 2020, 7:46
1)
When I use the audioset function with loop (1 in its 3rd parameter):
The looped sound continues even when the level is no longer running.
2)
When I put a npc-script(this is not parallel execution) in the npc 38,43 and 44 it does not seem to obey the .curframe property well, it still depends on the ivala property.
3)
The .stand property of the npc-17 and npc-328 doesn't work.
When I use the audioset function with loop (1 in its 3rd parameter):
Code: Select all
call audioset (2, x, 1, "")The looped sound continues even when the level is no longer running.
2)
When I put a npc-script(this is not parallel execution) in the npc 38,43 and 44 it does not seem to obey the .curframe property well, it still depends on the ivala property.
3)
The .stand property of the npc-17 and npc-328 doesn't work.