I have noticed that when the npc-340 rotates, it rotates with the center of the GFX graphic, I say that the most correct thing is that the center of rotation is the hitbox of the npc, otherwise it looks strange when it rotates when the centers of rotation of the GFX and the hitbox do not match.
Programming NPCs in SMBX-38A is fun:
ROCKMAN GIF IN SMBX 38A ![]() | ||
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