I have seen that some script creators when working with the npc seesaw(it has slope)(npc-355) many times the player slides down WITHOUT pressing the down key.
Last edited by NESTED ERNEST on 21 Sep 2020, 4:53, edited 4 times in total.
Programming NPCs in SMBX-38A is fun:
ROCKMAN GIF IN SMBX 38A ![]() | ||
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In fact, players shouldn't be able to slide Seesaws at all. I reported in multiple times, in SMM2 you can't slide Seesaws because if you do, you couldn't jump crouched and the jumps would be significantly harder. (In SMBX you can crouch midair but there are still situations where you slide accidentally) plus, not to mention sliding seesaws has a ton of bugs.
I really hope 38A get rid of this sliding feature, or at least make it an `advset` setting that is disabled by default. | ||
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Should be very, very great something like sysval(disablesliding)
I make good scripts for everyone c:
Scripting YT channel https://www.youtube.com/channel/UChaWgDsfMCqJzeV0bmDs-Mw?view_as=subscriber | ||
The truth is that I did like that the player can slide into that npc.
By the way, now you can't slip into those npcs that used the function bset(2, x, 5438,1,0,0) , although I know it's incomplete or still under development. Programming NPCs in SMBX-38A is fun:
ROCKMAN GIF IN SMBX 38A ![]() | ||
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