When the player uses the clown car the decrement of char(1).hitpoint doesn't work.
See that when char(1).id=3 and use the clown car(with that status) it is misplaced.
When the player uses the clown car the decrement of char(1).hitpoint doesn't work.
See that when char(1).id=3 and use the clown car(with that status) it is misplaced.
Programming NPCs in SMBX-38A is fun:
ROCKMAN GIF IN SMBX 38A ![]() | ||
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