sysval(coinsforextralife) bug

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Void
Topic author, Bat
Bat
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Void
Topic author, Bat
Bat
Age: 21
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Post #1by Void » 11 Apr 2020, 20:39

So I've noticed that when playing an episode that has the coinsforextralife sysval greater than 100 and the current coin count in a level is also 100 or more, the next time the player enters a level that doesn't have the sysval included, the coin counter will immediately reward an extra life and reset to 0 before the coinsforextralife sysval has a chance to load in.

I know scripts are usually loaded in after a level starts, and pretty much nobody knows how world map scripting works, so perhaps adding a World Map setting that prevents the coin counter resetting to 0 and receiving an extra life could be added?
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