2-When the player goes inside it with a groundpound, the clowncar only can move in Y-axis until it touches the ground.
3-The clowncar can't press the P-Switches (The "CanPressPSwitch" checkbox doesn't work with it).
1-If you change the values of width and height, the clowncar doesn't recognizes the new values and continues as before (128x128). Only when the player goes inside it, the clowncar recognize the new values. Strangely, when I replay the level at this point, the bug magically resolved itself. What happened here?
2-When the player goes inside it with a groundpound, the clowncar only can move in Y-axis until it touches the ground. 3-The clowncar can't press the P-Switches (The "CanPressPSwitch" checkbox doesn't work with it). | ||
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