2)
When the npc-328 I remove the check noblockcollision(spoiler) and I put this script; in 1.4.4 when this npc hits the wall it changes direction, but in 1.4.5 it doesn't work.
- Spoiler
Code: Select all
with npc(sysval(param1))
.ivala=.ivala+1
if .ivala=1 then
.xsp=3*(1-2*.facing)
end if
end with
3) When I change the editor object from an npc and activate NoIceball=1 and put IceBallDmg=1(Resistances) the damage doesn't work, in 1.4.4 it does.
4) Look at this gif:
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