Shells bugs [Fixed all except N.4 in patch 27]

Description: Report bugs of SMBX-38A here.
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Lx Xzit M
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Lx Xzit M
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Post #1by Lx Xzit » 30 Dec 2019, 23:22

1- Throwing any shell upwards/downwards and kicking it, will prevent the shell from producing its spinning animations:
Spoiler
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(It will do this until the shell completely lands)

2- [Suggestion] When the Kamikaze Koopa hits a block, make it produce the sound effect "Block hit".

3- Kamikaze Koopa should have a framerspeed of 3 instead of 2.

4- When the Kamikaze collides with a wall multiple times, it starts losing speed:
Spoiler
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Eventually...
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I suggest add this code to fix it (I already tested it and it works):

Code: Select all

if .xsp > -0.1 and .xsp < 0.1 then
   if .facing = 1 then
      .xsp = -0.2
   else
      .xsp = 0.2
   end if
end if


5- Kamikaze Koopa should be immune to explosions.
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